reminder to myself to go back and complete this now
Linux? Yeah, it runs Quake.
Originally developed by Id’s resident “spackle coder” Dave D. Taylor (who left shortly after Qtest’s release), official and unsupported Linux and SPARC binaries were released shortly after the DOS release of the game. To quote an interview Taylor gave in 2012…
It wasn’t really my job, but I just did it because Unix workstations were way more powerful than PCs back then, and I couldn’t stand DOS. I was always a Unix guy. Part of why I loved working there was that we were using NextStep as a dev platform, and I felt comfy in that. The Unix ports weren’t as fun as the sound engine code, but the Linux one in particular felt great to do. Linux was still pretty young back then and hadn’t had any big games ported to it yet. Got some extensions to the kernel made to get direct access to the DMA buffer for the sound card, and got some extensions made to XFree86 to allow direct access to the framebuffer. That felt awesome.
Image Credit Since I Couldn’t Find Any Good Screenshots Of Quake Running On A Linux Desktop And Couldn’t Be Arsed To Fire Up A VM: ttyquake











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